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Td Learning Algorithm Guide

Td Learning Algorithm Guide
Td Learning Algorithm Guide

Temporal Difference (TD) learning is a model-free reinforcement learning algorithm that learns to predict the expected return or utility of an action in a particular state. It is a key component of many reinforcement learning algorithms, including Q-learning and SARSA. TD learning is used to update the value function or action-value function in an agent, allowing it to make better decisions over time.

Introduction to TD Learning

Temporal Difference Learning Td Chan S Jupyter

TD learning was first introduced by Richard Sutton in 1988 as a way to improve the efficiency of reinforcement learning algorithms. The algorithm is based on the idea of temporal difference, which refers to the difference between the predicted value of an action and the actual value of that action. TD learning uses this temporal difference to update the value function or action-value function, allowing the agent to learn from its experiences.

Key Components of TD Learning

There are several key components of TD learning, including:

  • Value function: The value function, denoted by V(s), estimates the expected return or utility of being in a particular state s.
  • Action-value function: The action-value function, denoted by Q(s, a), estimates the expected return or utility of taking action a in state s.
  • Temporal difference: The temporal difference, denoted by δ, is the difference between the predicted value of an action and the actual value of that action.
  • Learning rate: The learning rate, denoted by α, determines how quickly the agent learns from its experiences.

The TD learning algorithm updates the value function or action-value function using the following equation:

Q(s, a) ← Q(s, a) + α \* δ

where δ = r + γ \* Q(s', a') - Q(s, a)

and r is the reward received after taking action a in state s, γ is the discount factor, and s' is the next state.

ComponentDescription
Value functionEstimates the expected return or utility of being in a particular state
Action-value functionEstimates the expected return or utility of taking action a in state s
Temporal differenceThe difference between the predicted value of an action and the actual value of that action
Learning rateDetermines how quickly the agent learns from its experiences
Perceptron Learning Algorithm Guide To Perceptron Learning Algorithm
💡 One of the key advantages of TD learning is that it can learn from partial feedback, meaning that the agent does not need to wait until the end of an episode to receive feedback. This allows the agent to learn more quickly and efficiently.

Types of TD Learning

The Td Learning Algorithm Schematic Timeline Of Td Learning Algorithm

There are several types of TD learning algorithms, including:

SARSA

SARSA (State-Action-Reward-State-Action) is an on-policy TD learning algorithm that learns to predict the expected return or utility of an action in a particular state. SARSA updates the action-value function using the following equation:

Q(s, a) ← Q(s, a) + α * (r + γ * Q(s’, a’) - Q(s, a))

Q-Learning

Q-learning is an off-policy TD learning algorithm that learns to predict the expected return or utility of an action in a particular state. Q-learning updates the action-value function using the following equation:

Q(s, a) ← Q(s, a) + α * (r + γ * max(Q(s’, a’)) - Q(s, a))

Expected SARSA

Expected SARSA is an on-policy TD learning algorithm that learns to predict the expected return or utility of an action in a particular state. Expected SARSA updates the action-value function using the following equation:

Q(s, a) ← Q(s, a) + α * (r + γ * ∑(π(a’|s’) * Q(s’, a’)) - Q(s, a))

What is the difference between SARSA and Q-learning?

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SARSA is an on-policy TD learning algorithm, meaning that it learns from the experiences generated by the current policy. Q-learning, on the other hand, is an off-policy TD learning algorithm, meaning that it can learn from experiences generated by any policy.

How does TD learning handle exploration-exploitation trade-off?

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TD learning handles the exploration-exploitation trade-off by using a combination of exploration strategies, such as epsilon-greedy or entropy regularization, and exploitation strategies, such as choosing the action with the highest value.

TD learning has been widely used in many applications, including robotics, game playing, and recommendation systems. Its ability to learn from partial feedback and handle the exploration-exploitation trade-off makes it a powerful tool for reinforcement learning.

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